Posts

Yu-Gi-Oh! and my new TCG

So lately, I've been reading a lot of the original Yu-Gi-Oh! and Yu-Gi-Oh! R manga. I have to say, it's really good. As someone that thinks the anime is so-so, the manga really is way better. If you like the anime(s), I'd give it try. If you don't, then you might like the manga still. So, this partially inspired the creation of my own TCG. The original idea was to take some aspects of Armonia and turn it into a TCG, but I feel it has evolved beyond that. Originally, it was called caRdPG (like Card RPG, but cleverer ;) ). Recently, I changed the name to Kijam Grauk. It may sound kind of wierd, but it's I got it in a perfectly reasonable method (I converted caRdPG into Armonian language, and rearranged it a bit with a few letter changes to get Grauk. Kijam is "magic" backards, with a few letter swaps.) There's a section for it on the site, but it still needs some work.

What is Zerron?

Zerron is a concept for a game I've had in the back of my mind since I was about 6. It would've been the ultimate crossover, with a original, central location, and the protagonist(s) would travel to other worlds based on popular books, movies, and video games. So, there would be a Harry Potter world, a Sonic The Hedgehog world, a Zelda world, etc. etc. Now that I am (relatively) older, I have the skills and drive to do that. I could never sell it (for obvious reasons) but is a fun passion project nonetheless (I need more of those...).

Screaming into the Void

I'm not sure why I'm blogging regularly now. Maybe I think that someday, when I'm rich and famous, I'll want something to look back upon my life with? Or maybe I've deluded myself into thinking I actually have an audience who is legitimately interested in my ramblings. Oh well.

GMing Habits

I've gotten into the habit of improvising as a GM instead of making a plan. Even when I do make a plan, I quickly abandon it. For example, yesterday I was GM for my group. I had the plan to quickly push the story forward, and have an evil sorcerer sacrifice them to bring a demon into being. The bulk of the plot would take place in the "after-life," that the players would have to escape. However, on the spot, I fleshed out the society that surrounds that sorcerer. It is a town of powerful wizards, who live high up in towers, in the "Above-World" The towers are incredibly tall, and powerful magic allows them to exist in multiple planes of existence simultaneously. This is contrasted with the "Below-World" or the "Down-Below." The people there live in squalor, fighting amongst themselves for food and coin, for a chance to enter the mystical towers. The orphans and the disenfranchised are all mute. Their tongues have been cut out. The people se...

Prototyping TCGs

Making a decent prototype of a TCG is hard. I know I could've just cut it out of a single piece of paper, but I wanted a nicer finished product, while not spending much money. This is the best method I found online: https://www.instructables.com/id/How-To-Make-a-Deck-of-Custom-Cards-From-Scratch/

What is Advent?

Right now in addition to Armonia, I'm working on a project I've code-named, "Advent." I'm coding it from scratch, and eventually it will be a adventure-puzzle game, in a similar vein to Myst, or even something like Monkey Island. So far, it's pretty bare, but eventually I'll release it when I feel that it's in a playable state.

What is Armonia?

Hello everyone, this is BenTheHun1! I wanted to take a minute to talk a bit more about Armonia. I've been developing it for a while, and it's gone through many radical revisions. However, a few things have remained constant throughout the play testing and revision process. A modular system of Magic that promotes experimentation and creativity. I remember one of my plasterers once became  a Voltorb, and blew himself up repeatedly. A unique setting. Many of the "races" have been seen before in places lke D&D and Tolkien. However, I've been able to put my own spin on it. Humans are not simly Humans, but Zana —a race of conquerors originally from the planet Earth. Now, their ancestors are on Armonia, a.k.a. our moon. Compartmentalized portions. My idea was someone could take the mechanics of the game and bring it into the D&D Multiverse, or the World of Darkness, or any other setting. Alternatively, they could take the Setting and adapt it re...

Welcome to my new blog!

Hello everyone, this is BenTheHun1! I'm moving my blog & website from Wix to Google Sites + Blogger, updating the content in the process. Edit: There is a link on the menu bar to go back to the legacy site, FYI.